Stonehex
*for best experience play on PC.
Stonehex is a small, card-driven roguelike focused on turn order and risk management. You clear rooms by resolving enemies, weapons, and potions in a chosen sequence, while difficulty ramps up over time. The game uses a minimal, arcade-style interface with simple animations, a starfield background, and a subtle CRT effect.
Visual assets are from Kenney
https://kenney.nl/assets
Music by three_red_hearts
https://tallbeard.itch.io/three-red-hearts-prepare-to-dev
How to play
- Click a card to resolve it; order matters
- Weapons reduce enemies power, potions restore health
- Score depends on efficiency, or can be minimized as a self-imposed challenge
| Status | Released |
| Platforms | HTML5 |
| Author | Grigorescu Alexandru |
| Genre | Card Game, Strategy |
| Made with | raylib |
| Tags | Arcade, Casual, Dungeon Crawler, Indie, leaderboard, Pixel Art, Roguelike, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |


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